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About
Snippet
When
you're
building
a
videogame
world
you're
building
with
ideas,
and
that
can
be
like
working
with
quick-set
cement.
You
mold
your
ideas
into
a
certain
shape
that
can
be
played
with,
and
in
the
process
of
playing
with
them
they
begin
to
harden
and
set
until
they're
immutable,
like
rock.
At
that
point
you
can't
change
the
world
-
not
without
breaking
it
into
pieces
and
starting
fresh
with
new
ideas.
The replay is still saving.